FairyMU · Season 6.3

Classes & Gear

Every character goes through three stages. Pick your class below to see how to reach them and what is worth wearing — read from the server itself, not from memory.

  1. 1Dark Wizardstart
  2. 2Soul Masterlevel 220
  3. 3Grand Masterlevel 400

Ancient sets

  • DW Silver Heart SilverHear lvl 149+
  • Blue Eyed DW BlueEye lvl 149+
  • Awakening DW Awakening lvl 149+
  • Holy Spirit DW HolyAngel lvl 149+

Weapons

  • Silver Heart Stick lvl 149+
  • Green Eye Stick lvl 149+
  • Awakening Stick lvl 149+
  • Holy Wand lvl 149+

Your class item for the second stage quest is the Witch Soul — it drops from monsters of level 62–76.

  1. 1Dark Knightstart
  2. 2Blade Knightlevel 220
  3. 3Blade Masterlevel 400

Ancient sets

  • DK Silver Heart SilverHear lvl 149+
  • Blue Eyed DK BlueEye lvl 149+
  • DK Awakening Awakening lvl 149+
  • Holy Spirit DK HolyAngel lvl 149+

Weapons

  • Sword Awakening lvl 200+
  • Heavenly Sword (Level 2) lvl 149+
  • Demon Claw lvl 147+
  • Silver Heart Sword lvl 147+

Your class item for the second stage quest is the Broken Sword — it drops from monsters of level 62–76.

  1. 1Fairy Elfstart
  2. 2Muse Elflevel 220
  3. 3High Elflevel 400

Ancient sets

  • Silver Elf Heart SilverHear lvl 149+
  • Green Eyed Elf BlueEye lvl 149+
  • Elf Awakening Awakening lvl 149+
  • Elf Holy HolyAngel lvl 149+

Weapons

  • Silver Heart Palace lvl 149+
  • Green Eye Bow lvl 149+
  • Palace of Awakening lvl 149+
  • Palace of the Holy Spirit lvl 149+

Your class item for the second stage quest is the Fairy Tears — it drops from monsters of level 62–76.

  1. 1Magic Gladiatorstart
  2. 2Duel Masterlevel 220
  3. 3Lord Mixerlevel 400

Ancient sets

No complete five-piece ancient set exists for this class on the server. Wear the strongest normal armour and lean on the weapon instead.

Weapons

  • Sword of Awakening (MG) lvl 200+
  • Fire Dragon Staff (Level 2) lvl 149+
  • Silver Heart Sword (MG) lvl 149+
  • Green Eye Sword (MG) lvl 149+

This class skips the two opening quests at Sebina and starts straight from Apostle Devin at level 380.

  1. 1Dark Lordstart
  2. 2Lord Emperorlevel 220
  3. 3Empire Lordlevel 400

Ancient sets

  • Silver Heart DL SilverHear lvl 149+
  • Blue Eyed DL BlueEye lvl 149+
  • Awakening DL Awakening lvl 149+
  • Holy Spirit DL HolyAngel lvl 149+

Weapons

  • Silver Heart Staff lvl 220+
  • Green-Eyed Staff lvl 220+
  • Awakening Staff lvl 200+
  • Holy Spirit Staff lvl 200+

This class skips the two opening quests at Sebina and starts straight from Apostle Devin at level 380.

  1. 1Summonerstart
  2. 2Bloody Summonerlevel 220
  3. 3Dimension Masterlevel 400

Ancient sets

  • SUM Silver Heart SilverHear lvl 149+
  • Blue Eyed SUM BlueEye lvl 149+
  • Awakening SUM Awakening lvl 149+
  • Holy Spirit SUM HolyAngel lvl 149+

Weapons

  • Angel's Staff (Level 2 lvl 149+
  • Silver Heart Books lvl 149+
  • Blue Eyes Book lvl 149+
  • Book of Awakening lvl 149+

Your class item for the second stage quest is the Abyss Eye — it drops from monsters of level 62–76.

  1. 1Rage Fighterstart
  2. 2Fist Masterlevel 220
  3. 3Fist Blazerlevel 400

Ancient sets

  • Green Buffalo - HK Moros's lvl 28+

Weapons

  • Awakening Claw lvl 220+
  • Blood Dragon Claw lvl 149+
  • Angel's Claw (Level 2) lvl 149+
  • Silver Heart Claw lvl 147+

This class skips the two opening quests at Sebina and starts straight from Apostle Devin at level 380.

How to earn the stages

2

Second stage — level 220

Sebina the Priest, Devias (183, 32) → then Marlon, Devias (198, 47).

  • Level 150 — 10,000 zen and an Emperor's Book (monsters 45–60, 6% chance).
  • Level 150 — 20,000 zen and your class item (monsters 62–76, 4.8% chance).
  • Level 220 at Marlon — 30,000 zen and another Emperor's Book (monsters 72–108). This one gives the second class.

The Dark Knight gets one extra quest at Marlon — 20,000 zen and a Broken Sword — which unlocks the Combo attack.

3

Third stage — level 400

Apostle Devin, Devias (181, 35), right next to Sebina. Opens at level 380.

  • Level 380 — a Fire Bat Heart and a Demon King's Horn, both at 6.5%. Gives 20 stat points.
  • Level 400 — another 20 points.
  • Level 400 — 30 points and the third class. The elf also receives Infinity Arrow.

The last quest also hands out extra stat points for every level above 220, so the higher your level when you take it, the more points arrive at once.

Where to farm the quest items

The quest items drop from any monster inside the level range. These are the maps that hold the most of them — the number is how many different monster types on that map qualify.

Emperor’s Book

first quest · level 150

monsters 45–60 · 6% per kill

  • Dungeon8 types Poison Bull Fighter, Dark Knight
  • Devil Square8 types Dark Knight, Gorgon
  • Blood Castle6 types Red Skeleton Knight, Magic Skeleton
  • Kalima6 types Chief Skeleton Warrior, Death Angel

Your class item

second quest · level 150

monsters 62–76 · 4.8% per kill

  • Devil Square13 types Death Gorgon, Balrog
  • Kalima12 types Dark Skull Soldier, Giant Ogre
  • Atlans4 types Lizard King, Hydra
  • Dungeon3 types Death Gorgon, Balrog

Emperor’s Book

third quest · level 220

monsters 72–108 · 4.8% per kill

  • Devil Square23 types Hydra, Iron Wheel
  • Kalima12 types Red Skeleton Knight, Magic Skeleton
  • Arena11 types Iron Wheel, Beam Knight
  • Raklion9 types Zaikan, Drakan

Devil Square and Kalima are the densest for all three, but both need an entry ticket. Dungeon and Atlans are the free alternatives.

Where it all drops

Ancient items — from bosses only, never from ordinary monsters

World bosses 15

On a schedule and during invasions — every full hour and every three minutes after it.

Skeleton King50% Red Dragon50% White Wizard50% Kundun50% Erohim50% Dark Elf50% Balgass50% Maya Hand Left50% Maya Hand Right50% Nightmare50% White Rabbit50% Selupan50% Fire Flame Ghost50% Medusa50% Demon King50%

Class bosses 7

Each one is aimed at a particular class.

Boss Class DK50% Boss Class DW50% Boss Class Elf50% Class MG50% Class DL50% Class SUM50% Class RF50%

Golden bosses 4

Rarer, and they also drop a Box of Kundun +5.

HellMain Gold30% Kundun Gold30% Selupan Gold30% Medusa Gold30%

Chaos Castle 5

Smaller reward, but open to everyone.

Chaos Castle 11% Chaos Castle 21% Chaos Castle 31% Chaos Castle 41% Chaos Castle 51%
Jewels and special items — from ordinary monsters

The chance is per kill. The level range refers to the monster, not to you.

ItemChanceMonsters
Moon Ring 2% 25–150
Jewel of Chaos 0.3% 1–150
Pearl of Wishes 0.3% 1–150
Golden Box 0.15% 60–150
Silver Box 0.15% 40–150
Silver Key 0.15% 40–150
Golden Key 0.15% 40–150
Lucky Box 0.09% 20–150
Love Heart 0.07% 20–150
Spiritual Jade 0.06% 1–150
Gem of Life 0.06% 1–150
Gem of Creation 0.06% 1–150
Pink Chocolate Box 0.05% 20–150
Red Chocolate Box 0.05% 20–150
Green Chocolate Box 0.05% 20–150
Pet Souls 0.04% 25–150
Primordial Stone 0.02% 69–150
Feathers 0.002% 25–150
Guardian Stone 0.002% 25–150

Bless and Soul take an item to +9 with certainty. Jewel of Life never removes an option — on a failure it simply adds nothing. Silver Box and Golden Box open with a key of the same colour in the Chaos Machine, and since 28 July both boxes and both keys also drop in Lorencia, Noria and Devias.

All of this is read straight from the server configuration. If something here does not match the game, say so in Discord and we will check it.